When I was younger, Diablo 1 took some level of skill to complete, and consideration of ones armour or weapons. The game was atmospheric, challenging and a load of fun. I’ve got Diablo 3 for Switch now and it just feels like there’s such a missing element in the gameplay, like under the hood the […]Read More Diablo 3 and the devil in the gameplay
If your Laravel Model needs access to repository for pulling relationship data, think again. It’s the wrong way round, don’t do it. Your models need access to data without any N+1 issues from using Lazy load. So if you need to merge some data streams and return a collection, rather than use a repo call […]Read More Lazy Loading a Laravel Model relationship through a repository
What does the Rurbric look like for a digital hand-in with no specified medium of hand-in..? If it’s ok to hand in a Twitter Stories wall, video, pdf, PPT, IOS Game, Website, chatbot… I know it’s really un-realistic, and students shouldn’t be handing in things that aren’t going to get the points (otherwise, what’s the […]Read More The Rurbric for Digital Handins
I believe yes, you should. With the proper caveats and training, your client should be able to see what’s going on. The client has fewer surprises, is in on the problems and #FTW’s. They feel more connected to the product and weirdly will start to feel more “onside”. Sure it might seem scary at first, […]Read More Should you allow clients into your bug tracking software?