Immersive Simulation or Haptic…

Had a really interesting chat today with

WMG is really enjoying getting stuck into trialling Immersive media, Virtual Reality & Augmented Reality. But it’s coming with challenges that we’re all aware of

  • Cost
  • 3D models and worlds
  • Time for setting up equipment
  • Coders
  • Linking the learning to a LMS platform
  • Sea sickness

But the chap from Monash has a really intersting slant on Immersive. Since children, we’re been using our imignation to fill out our world with sticks, toy cars and dress-up boxes. Why not follow that journey and start developing Haptic simulations instead?

For clinical assessments, a manaquin with a camera and speaker in them. Maybe a chat bot responding to them in the real world. However… allow the learner’s imagination to fill in the blanks and sign up to their own story contract to take them into the world. It’s cheaper and involves so much less cost.

The Rurbric for Digital Handins

What does the Rurbric look like for a digital hand-in with no specified medium of hand-in..?

If it’s ok to hand in a Twitter Stories wall, video, pdf, PPT, IOS Game, Website, chatbot…

I know it’s really un-realistic, and students shouldn’t be handing in things that aren’t going to get the points (otherwise, what’s the point) but I did just wonder. I suppose the medium doesn’t matter, as long as it’s going to get the marks and express / show the learning and effort.

But then, when is a Twitter Stories wall ok?